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Overlay

What's new in the RaidCodex Overlay

Every update of the RaidCodex Overlay and what it changed, newest first. The overlay offers each new version itself; it is installed only when you click Update now.

How it works, line by line: RaidCodex Overlay guide.

Version 0.3.44

  • Skill cooldown circles on every card: green when a skill is ready, a number for the turns left, a grey ⊘ when it is blocked. Switch them off under Labels → Show on labels → Skills.
  • In the kill estimate line, a skill on cooldown shows the turns left instead of a cross, and a skill that cannot be chosen for another reason shows ⊘.
  • Cards the overlay has not placed yet say “LOCATING…” instead of “PLACE ME”, since cards are placed automatically.

Version 0.3.43

  • New RaidCodex logo in the app and in battle reports.
  • The Chimera card no longer covers the turn count, and cards stay next to their champions and enemies when space is tight or the camera moves.
  • Better kill estimates: Androc's A3 and Fyro's shield are calculated correctly, Teox is more often red when it really kills, and fewer “?” labels in Doom Tower (Agreth's spiderlings, Polymorph).
  • Cards show extra Resistance and Accuracy from relic stones that the game keeps outside the stats, for example “+30 CC”.
  • Shared battle reports now include diagnostic data (where labels were drawn and each hit's damage). The sharing box is unticked once after the update: tick it again if you want to keep sharing.
  • A “What's new” link in the update window and next to the version line.
  • Battle report fixes: damage hidden by a boss heal is counted, and a Polymorph ending is no longer a death.

Version 0.3.42

  • Kill estimates for almost every champion, including Rare and Uncommon ones.
  • More kinds of skills are estimated, such as team attacks and skills that check for control effects like Fear or Provoke.
  • Fewer “?” labels caused by enemy passives that can't actually keep the target alive.
  • Boss labels can show “—” when a skill's damage is far below the boss's remaining HP.
  • Cards of defeated enemies now disappear.
  • Labels stay over their champions in boss fights.
  • Screen recording and streaming apps are no longer blocked from capturing the overlay.
  • The Arrange labels button is gone: labels are placed automatically.
  • Fixes in battle reports.

Version 0.3.41

  • New optional box “Share my battle reports with RaidCodex” to help us find bugs (off by default).
  • Kills are now counted when the game marks an enemy dead with a little HP left.
  • Smaller recordings while RAID is minimised.

Version 0.3.40

  • Enemy and boss labels no longer overlap each other (Grim Forest and other boss fights).

Version 0.3.39

  • Update messages now show as soon as the overlay starts.

Version 0.3.38

  • More accurate kill estimates: the damage model was checked against recorded hits.
  • The first update delivered automatically: the overlay offers new versions itself.
  • Optional setting to record every hit in battle recordings (off by default).

Version 0.3.37

  • First release on raidcodex.com: download it from your account page and sign in with your RaidCodex account.
  • The battle rules the overlay uses now come from our server after you sign in.
  • From this version on, the overlay checks for new versions and updates itself when you click Update now.