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Gear

Relics

Every relic in the game's data: what its ability does, how it grows with the relic's level, its stats and its Gemstone sockets. Names, ability and lore text are the game's own; the short "How it counts" lines are RaidCodex explanations.

Shown: 94

How relics work

Each Relic comes with a unique Ability, stat bonuses, and Sockets that can hold Gemstones with even more passive enhancements.

You can increase a Relic's Level and Rank, same as you would increase a Champion's Level. The higher the Level and Rank of a Relic, the higher its stats. A Rank 6 Relic can be upgraded to Lvl 18.

Keep upgrading your Relics to Rank 6 and Level 18. Equipping your Champions with fully enhanced Relics will make them more powerful than ever before!

The game's own tutorial text
Where each rarity starts
RarityStarting rankMax level at the startSockets
Rare Relic131
Epic Relic262
Legendary Relic393
Mythical Relic4124
Maximum level for each rank
RankMax Level
13
26
39
412
515
618
Ability level from relic level
Relic levelAbility level
01
62
93
124
155
186

Relic stats by level

Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15. These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.

Relic stats by level
LevelRank neededHPATKDEFSPDRESACCC. DMGStarstones for this level
019005353316166%0
111,1546969420208%10
211,40987875242410%13
311,6621041046282811%16
421,9161201207313113%20
522,1691371378353515%24
622,4241551559393916%31
732,67817117110434318%38
832,93118818811474719%48
933,18520420412515121%60
1043,44022222213555523%75
1143,69323923914585824%93
1243,94725525515626226%116
1354,20027227216666628%146
1454,45529029017707029%182
1554,70930630618747431%227
1664,94432132119787833%284
1765,19233733720828234%355
1866,12039839824969640%444

Starstone needed to reach each level (2,182 from level 0 to 18). Unequipping a relic costs 80 / 160 / 320 / 640; removing a Gemstone costs 40 / 80 / 160 / 320 (by rarity: Rare, Epic, Legendary, Mythical).

Game data 11.85.5. Relic names, abilities, level lines and lore are the game's own text; ranks, levels, stats and costs are the game's tables. Nothing here has been tested in battle. See Data quality.