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RaidCodex Overlay guide: what it does and what it shows

The RaidCodex Overlay is a free Windows app that shows live battle information on top of RAID: Shadow Legends while you play PvE. This guide explains every part of it in plain words: what each line on a card means, how to read the kill estimates, what the buttons do, and what happens to your data.

Written for overlay version 0.3.44. What changed since: What's new in the RaidCodex Overlay.

What it is, and what it is not

Getting started

  1. Sign in at account.raidcodex.com and press Download the overlay on your account page.
  2. Unzip the file into a new folder and start START-RaidCodex.cmd.
  3. Under Account, press Sign in on raidcodex.com. Your browser opens; sign in with Discord, Google or an email code, then press Allow when the page asks to allow RaidCodex Overlay on your PC. You do this once per PC; one account works on up to 3 PCs.
  4. Start RAID through Plarium Play and play it in a window or borderless window, not exclusive full screen. Under Game the overlay finds the game by itself; press Refresh games if you started RAID later.
  5. Press Start live overlay and switch back to RAID. The battle mode is detected automatically. The first start can take a few minutes.

The overlay needs an internet connection when it starts: the battle rules it uses come from our server after you sign in. It checks for a new version when it starts and every 6 hours. When one is out, the version line shows it and an Update now button appears; the update window lists what changes, with a What's new link. Nothing is installed until you press Update now; the overlay then downloads the new version and restarts. If your version is no longer supported, you need to update to keep using the live overlay. We can also switch the live overlay off for a while (for example after a game update); the window then says so.

The cards

Each champion in the battle gets a card. Here are two examples, drawn in the overlay's style with made-up numbers: one of your champions on their turn, and an enemy with a kill estimate.

Kael
YOURS · SLOT 1 · NOW
1
A1A23
HP24,310SPD187.4ATK2,871DEF1,402ACC165RES94 +30 CC
Shield6,500 · 2t
Stone Skin0
Your champion, acting now
Warmaiden
ENEMY · SLOT 2
~3
A11⊘
HP9,812SPD104ATK1,350DEF980ACC30RES45
Shield0
Stone Skin0
☠A2: Estimated kill
A1 —A2 ≈☠A3 3
Enemy with a kill estimate
On the cardWhat it means
NameThe champion's name.
Team and slotYOURS or ENEMY and the battle slot. Extra words: NOW (acting now), SKIP? (a control effect may take this turn), DEFEATED, and LOW HP 25% when the low health alert is on.
Turn orderThe round badge: 1 is the champion acting now; ~2, ~3… is the projected order of the next turns across both teams, from the live turn meters and battle speed. Skills, extra turns and effects can change it. — means no projection right now.
Turn meterThe thin bar under the name: how full the turn meter is. It is gold for the champion projected to act next.
SkillsA row of small circles under the turn meter, one per active skill: A1, A2, A3, and A4 or A5 when the champion has them. They are on every card: yours, enemies and bosses. Green with the skill's slot: ready. Dark with a number: turns of cooldown left. Grey ⊘: blocked, for example by Block Active Skills. A champion that changes form shows the skills of its current form. Passive and hidden skills are not shown, and a defeated champion shows none. Cooldowns are read from the game, never predicted.
HPCurrent health. — when the game gives no usable number (the Clan Boss, for example).
ATK, DEFAttack and Defense in battle.
SPDBattle speed with one decimal, as the game uses it for turns.
ACC, RESAccuracy and Resistance in battle. A blue tag like +30 CC is a relic stone bonus (see below).
ShieldShield left and the turns it lasts, for example 6,500 · 2t. Unknown when it cannot be read right now.
Stone SkinStone Skin strength left. It is not the ordinary damage needed to break it.
ColoursTeal edge: your team. Coral edge: enemies. Red edge and darker card: one of your champions at or below the low health alert. A number turns gold for a moment when it changes.

The numbers are the game's live battle values, with buffs, debuffs and battle bonuses already in them, so they can differ from the champion screen. A — means the value cannot be read right now; the overlay shows nothing rather than a wrong number.

Relic stone tags such as “+30 CC”

Some relic stones give extra Resistance or Accuracy only against, or only when placing, certain effects. The game adds that bonus while it rolls the effect and never puts it in the RES or ACC stat, so the card shows it as a separate tag after the number. Each copy of the stone in the champion's relic adds its bonus once; several tags can stand side by side, for example +30 CC +40 TM.

TagRelic stoneExtra
RES +30 CCUncontrollableRES against Stun, Freeze, Sleep, Provoke, Fear, Petrification and Polymorph
ACC +30 CCPuppetmasterACC when placing Stun, Freeze, Sleep, Provoke, Fear, Petrification and Polymorph
RES +30 stripAssured SecurityRES against buff removal and buff steal
ACC +30 stripPrecision RemovalACC when removing buffs
ACC +30 stealPerfect HeistACC when stealing buffs
RES +40 CDSkillmasterRES against cooldown increase
ACC +40 CDImpede ThemACC when increasing cooldowns
ACC +40 TMSlow The EnemyACC when decreasing Turn Meter

Where the cards sit

Kill estimates

On your champion's turn, every enemy card gets a footer with an estimate for each of the acting champion's skills: A1, A2 and A3. The line above the marks sums it up, for example A2: Estimated kill. On enemy turns the footer says Waiting for your turn.

MarkWhat it means
≈☠Estimated kill (red): even the low end of the estimated damage beats the enemy's HP plus Shield.
☠?Possible kill (yellow): the damage range reaches HP plus Shield but its low end does not, or its top is just under, within the model's known error.
—Below HP: even the top of the range, with a safety margin, stays under HP plus Shield. When all skills are like this the line says Estimates below HP.
?Unknown: no reliable estimate for this skill on this enemy (see below).
3On cooldown (a number, for example A3 3): the skill is on cooldown for that many more turns, as in the skill circles.
⊘Unavailable (⊘): the skill cannot be chosen right now for another reason, for example it is blocked. When no skill can be used, the line says Skills unavailable.
·Nothing yet: waiting for your turn, or the overlay is still reading the turn.

Why a “?” appears

These are estimates, not guarantees. They come from the game's own formulas and your champions' live stats, but misses, random procs and effects outside the model can change the result, and no percentage is claimed. The estimates disappear while you hold the mouse button and come back once the game has settled.

Which champions have estimates

Almost every champion of every rarity. Share of damage skills with an estimate (game data 11.85.5):

RaritySkills with an estimate
Mythical89%
Legendary94%
Epic99%
Rare100%
Uncommon100%
Common100%

For the reasons behind a mark, press Attack details in the main window. It lists every skill against every enemy with Estimate, Coverage, Damage range, HP, Shield and Reason, and the full calculation of the selected row underneath. If the acting champion has no estimates yet, the cards say Attacker not supported.

Attack estimates: on / Attack estimates: off in the main window turns the estimates on or off. Change it before pressing Start live overlay. With estimates off you still get every other line on the cards.

Window controls

ControlWhat it does
Start live overlay / StopStarts or stops the overlay. Starting needs a selected RAID game and a valid sign-in.
Hide overlay / Show overlayHides or shows the cards without stopping. Shortcut: Ctrl+Alt+O while RAID or the RaidCodex window is in front. If another app already uses the shortcut, the window says so; use the button.
Attack estimates: onKill estimates on or off (change it before starting).
Attack detailsOpens the Live attack estimates window with the reasons behind each mark (while the overlay runs).
Label sizeCard size from 75% to 150%.
See-throughHow see-through the card background is: Solid, Light, Medium or Strong. The text stays solid.
Low health alertTurns your champion's card red at or below 20%, 30% (default), 40% or 50% health, or Off. Only your own champions.
Show on labelsSwitches card parts on or off: Stats, Shield and Stone Skin, Turn order, Turn meter, Skills. All are on at first.
LanguageThe globe menu at the top right: English, Français, Deutsch, Русский, Español, Português, Italiano, Türkçe or Українська. It changes the window, the cards and the battle reports (reports are made again in the new language).

Label settings apply at once, also while the overlay runs, and are kept for next time. The collapsed Advanced section at the bottom holds test tools for checking data with RaidCodex; you do not need it to play.

Battle reports

After each PvE fight the overlay makes a battle report from its own recording and saves it as a page on your PC (in %LOCALAPPDATA%\RaidCodex\Reports). It opens in your browser. A report shows:

ControlWhat it does
Open last reportOpens the newest report.
All reportsOpens the list of all your reports.
Save report pictureSaves the newest report as a picture next to it and copies it, ready to paste into a chat.
Export battle reportSaves a ZIP of your recent recordings (up to 8 sessions) with their reports, for when you report a problem to RaidCodex.
Export small copyA much smaller ZIP: what the reports need plus the game readings of your own turns (up to 64 MB). Enough to check the kill labels.
Record each hit (test)Also saves each hit's damage and critical or weak result in the recording, for checking kill labels hit by hit. Takes effect the next time you start the overlay.

Recordings and reports stay on your PC. The overlay keeps up to 8 recording sessions (2 GB at most) and removes the oldest. Nothing is exported unless you press an export button.

Sharing battle reports (optional)

Under Battle reports there is a box Share my battle reports with RaidCodex. It is off by default. Shared reports help us find bugs and make the overlay better.

What is sent when the box is ticked

What is never sent

Read the account privacy notice.

Privacy and safety in short

Questions

Is the overlay against the game's rules?
We can only tell you what it does: it reads the game on your PC, draws its own window on top, never changes the game or its files, never clicks or plays for you, and works in PvE only. How Plarium treats third-party tools is up to Plarium; please read Plarium's terms. RaidCodex is not made or endorsed by Plarium, and using it is at your own risk.
Does it work on Mac, mobile or in the browser?
No. It works with the Windows version of RAID from Plarium Play.
Why does it say “off” in Arena?
Because it is PvE only. In Arena, Tag Team Arena, Live Arena and Siege it reads nothing and shows why in the main window.
Why are the stats different from the champion screen?
The cards show battle values: buffs, debuffs and bonuses the game adds in battle are already in them.
Can I move a card?
No, cards are placed automatically. Use Label size and Show on labels to make them smaller.
A red mark and the enemy survived. Why?
Red is an estimate, not a promise: a miss, a random proc or an effect outside the model can save the enemy. The report's kill label check shows how the labels did; sharing reports helps us fix wrong ones.

Troubleshooting

ProblemWhat to try
No cards appearMake sure RAID runs in a window or borderless window (not exclusive full screen), the game is selected under Game, you pressed Start live overlay and the cards are not hidden (Ctrl+Alt+O). Read the status line under Overlay: it says why, for example when a battle is PvP or the mode could not be confirmed.
Cards wait at the side with LOCATING…The overlay has not found that champion's spot yet. Keep the RAID window visible and not minimised: the overlay needs the game window's picture to find the health bars. The card moves over its champion once found. If there is not enough room, choose a smaller Label size.
The cards are missing in my recording or streamThe overlay no longer blocks screen capture (since 0.3.42). The cards are a separate window, so a recorder that captures only the RAID window will not include them: capture the whole screen instead.
“Too many requests”The account server is limiting requests for a moment. Wait a few minutes and try again; pressing sign in repeatedly makes it longer.
“This account already has 3 PCs”Remove a PC on your account page, then sign in again.
The update did not appearThe overlay checks when it starts and every 6 hours. Close it and start it again. If it says this copy cannot update itself, download the new version from your account page.
No kill marksAttack estimates: on must be set before starting, it must be your champion's turn, the champion must have estimates, and the marks hide while the mouse button is held.
“Live data temporarily unavailable — retrying”The overlay lost the game's data for a moment and hides old values; it comes back by itself. If RAID was closed, start it again and press Start live overlay.

More about the overlay: RaidCodex Overlay (download and requirements) and What's new in the RaidCodex Overlay.

RaidCodex is an independent fan project. It is not made, endorsed or supported by Plarium. Use of third-party tools is at your own risk under Plarium's terms.