Relic
Skull of Treason
Ability
[HP Burn] debuffs placed by the wearer deal 10% more damage to enemies with higher MAX HP.
The game's own text, ability level 1
RaidCodex explanationDamage
A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.
Worked out from the kind of effect in the game's data (ChangeDamageMultiplier); not tested in battle.
Ability by level
The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.
| Ability level | Relic level | The game's line | Value at this level |
|---|---|---|---|
| 1 | 0 | As in the ability text | 10% |
| 2 | 6 | Damage +5% | 15% |
| 3 | 9 | Damage +5% | 20% |
| 4 | 12 | Damage +5% | 25% |
| 5 | 15 | Damage +10% | 35% |
| 6 | 18 | Damage +15% | 50% |
The values are worked out from the game's skill data and agree with every line of the game's text.
Stats
These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.
| Level | Rank needed | ACC (from level 0) | DEF (from level 9) | SPD (from level 15) |
|---|---|---|---|---|
| 0 | 1 | 16 | — | — |
| 1 | 1 | 20 | — | — |
| 2 | 1 | 24 | — | — |
| 3 | 1 | 28 | — | — |
| 4 | 2 | 31 | — | — |
| 5 | 2 | 35 | — | — |
| 6 | 2 | 39 | — | — |
| 7 | 3 | 43 | — | — |
| 8 | 3 | 47 | — | — |
| 9 | 3 | 51 | 204 | — |
| 10 | 4 | 55 | 222 | — |
| 11 | 4 | 58 | 239 | — |
| 12 | 4 | 62 | 255 | — |
| 13 | 5 | 66 | 272 | — |
| 14 | 5 | 70 | 290 | — |
| 15 | 5 | 74 | 306 | 18 |
| 16 | 6 | 78 | 321 | 19 |
| 17 | 6 | 82 | 337 | 20 |
| 18 | 6 | 96 | 398 | 24 |
Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.
Gemstone sockets
This relic has 3 sockets. A Gemstone only fits a socket of the same shape:
There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.
Rank and level
Legendary Relic: starts at rank 3, which allows up to level 9. Each rank raises the maximum level by 3, up to rank 6 and level 18.
Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.
Relic Lore
Gracchos’ closest friend in the Imperial legions also became a Demon. The Shadow God demanded each prove their loyalty by killing the other. Gracchos won. His prize? His comrade’s skull, burning with Anathraad’s flames.
More relics in this group
Covetous' PassionWearer receives a 15% [Shatter] buff for 2 turns at the start of a Round. Has a 30% chance to place a 15% [Shatter] buff on the wearer for 1 turn upon killing an enemy.
Crown of CorruptionWearer deals 5% more damage and receives 5% less damage when above 50% HP. When below 50% HP, wearer deals 25% less damage and receives 15% more damage.
Gilded PinionWearer receives 1% less damage for each turn of cooldown on all their skills.
Gaze of DamnationWearer deals 2% more damage per skill activated (stacks up to 10%) and receives 1% less damage per skill not activated (stacks up to 5%) by enemies under [Fear] or [True Fear] debuffs.
Grail of AgonyWhen enemies steal or decrease the wearer's Turn Meter, the wearer instead loses 2% MAX HP for every 1% Turn Meter that would have been lost or stolen. Can kill the wearer.
Sinners' CloakWearer receives 1% DEF for each 15% HP missing (stacks up to 75% missing HP)
Tempus MorbidiaDecrease and Steal Turn Meter effects are 15% less effective against the wearer.
Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.