Defense champions

194 champions in the 11.85.5 game-data snapshot. Each card shows rarity, affinity, role and the first skill’s base damage formula; open a champion for its skills, base stats, books and blessings.

Mythical (5)

  • Alaz the Sunbearer
    Mythical · Force · Defense · Barbarians
    A1: 2 × DEF per hit, 2 hits on one enemy; part of the damage is conditional
  • Anaxia the Reborn
    Mythical · Spirit · Defense · Lizard Men
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Androc the Glorious
    Mythical · Spirit · Defense · Banner Lords
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Galleus Bloodcrest
    Mythical · Force · Defense · Skinwalkers
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Heinrik Demondoom
    Mythical · Spirit · Defense · Sacred Order
    A1: 2.5 × DEF per hit, 2 hits on one enemy

Legendary (76)

  • Acelin the Stalwart
    Legendary · Spirit · Defense · Banner Lords
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Altan
    Legendary · Magic · Defense · Barbarians
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Aria the Golden Hope
    Legendary · Spirit · Defense · Argonites
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Baerd the Broad
    Legendary · Magic · Defense · Sylvan Watchers
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Bayek
    Legendary · Void · Defense · Barbarians
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Blizaar the Howler
    Legendary · Spirit · Defense · Ogryn Tribes
    A1: 1.5 × DEF per hit, 3 hits on a random enemy
  • Brewguard Jeroboam
    Legendary · Force · Defense · Ogryn Tribes
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Cecilia the Red Hope
    Legendary · Void · Defense · Banner Lords
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Celendiel the Opal Guardian
    Legendary · Void · Defense · High Elves
    A1: 3 × DEF per hit, 1 hit on one enemy; part of the damage is conditional
  • Corvis the Corruptor
    Legendary · Magic · Defense · Sacred Order
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Cromax Moonblood
    Legendary · Force · Defense · Dark Elves
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Drexthar Bloodtwin
    Legendary · Force · Defense · Demonspawn
    A1: 1 × DEF per hit, 3 hits on one enemy
  • Dune Lord Greggor
    Legendary · Force · Defense · Barbarians
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Firrol the Barkhorn
    Legendary · Spirit · Defense · Sylvan Watchers
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Fortus
    Legendary · Void · Defense · Knights Revenant
    A1: 3 × DEF per hit, 2 hits on one enemy; part of the damage is conditional
  • Freyja Fateweaver
    Legendary · Force · Defense · Barbarians
    A1: 2.7 × DEF per hit, 1 hit on all enemies
  • Gaspard the Accused
    Legendary · Void · Defense · Undead Hordes
    A1: 2.3 × DEF per hit, 1 hit on all enemies
  • Giath the Truthshield
    Legendary · Magic · Defense · Knights Revenant
    A1: 3.4 × DEF per hit, 1 hit on one enemy; part of the damage is conditional
  • Ginro the Stork
    Legendary · Void · Defense · Samurai
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Gliseah Soulguide
    Legendary · Force · Defense · Sacred Order
    A1: 3.2 × DEF per hit, 1 hit on one enemy
  • Gnut
    Legendary · Spirit · Defense · Dwarves
    A1: 1.1 × DEF per hit, 3 hits on one enemy
  • Goffred Brassclad
    Legendary · Magic · Defense · Dwarves
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • Graazur Irongut
    Legendary · Void · Defense · Ogryn Tribes
    A1: 3.1 × DEF per hit, 1 hit on all enemies
  • Greenwarden Ruarc
    Legendary · Force · Defense · Sylvan Watchers
    A1: 2.5 × DEF per hit, 1 hit on one enemy
  • Harima
    Legendary · Force · Defense · Samurai
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Helicath
    Legendary · Spirit · Defense · Demonspawn
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • Helior
    Legendary · Force · Defense · Banner Lords
    A1: 3.2 × DEF per hit, 1 hit on one enemy
  • Ignatius
    Legendary · Magic · Defense · Ogryn Tribes
    A1: 3.8 × DEF per hit, 1 hit on one enemy
  • Iron Brago
    Legendary · Spirit · Defense · Orcs
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Kantra the Cyclone
    Legendary · Force · Defense · Barbarians
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Kawn Branchbreaker
    Legendary · Void · Defense · Orcs
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Keeyra the Watcher
    Legendary · Spirit · Defense · Dwarves
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Klaazag Keyhulk
    Legendary · Void · Defense · Ogryn Tribes
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Krisk the Ageless
    Legendary · Void · Defense · Lizard Men
    A1: 2 × DEF per hit, 1 hit on all enemies
  • Kyoku
    Legendary · Spirit · Defense · Samurai
    A1: 1.6 × DEF per hit, 4 hits on one enemy; part of the damage is conditional
  • Leonardo
    Legendary · Void · Defense · Samurai
    A1: 1.7 × DEF per hit, 2 hits on one enemy; part of the damage is conditional
  • Losan K’Leth
    Legendary · Force · Defense · Knights Revenant
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Lysanthir Beastbane
    Legendary · Spirit · Defense · High Elves
    A1: 1.55 × DEF per hit, 2 hits on one enemy
  • Marius the Gallant
    Legendary · Void · Defense · Skinwalkers
    A1: 2.5 × DEF per hit, 1 hit on all enemies
  • Martyr
    Legendary · Spirit · Defense · Sacred Order
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Michinaki
    Legendary · Magic · Defense · Samurai
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Nari the Lucky
    Legendary · Force · Defense · Dwarves
    A1: 2.1 × DEF per hit, 1 hit on one enemy
  • Nekhret the Great
    Legendary · Void · Defense · Undead Hordes
    A1: 1.3 × DEF per hit, 3 hits on one enemy
  • Niamhe, Spear of Nyresa
    Legendary · Void · Defense · Sylvan Watchers
    A1: 4.1 × DEF per hit, 1 hit on one enemy
  • Norog
    Legendary · Magic · Defense · Skinwalkers
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Owein Winterflame
    Legendary · Spirit · Defense · Sylvan Watchers
    A1: 1.3 × DEF per hit, 2 hits on all enemies
  • Phemo the Shepherd
    Legendary · Magic · Defense · Argonites
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • R. Nergigante Archer
    Legendary · Spirit · Defense · Barbarians
    A1: 3 × DEF per hit, 1 hit on one enemy
  • Ragash
    Legendary · Spirit · Defense · Skinwalkers
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • Rhazin Scarhide
    Legendary · Force · Defense · Lizard Men
    A1: 1.5 × DEF per hit, 3 hits on one enemy
  • Scyl of the Drakes
    Legendary · Magic · Defense · Barbarians
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Sigmund the Highshield
    Legendary · Magic · Defense · Banner Lords
    A1: 3.75 × DEF per hit, 1 hit on one enemy
  • Skull Lord Var-Gall
    Legendary · Force · Defense · Lizard Men
    A1: 1.35 × DEF per hit, 2 hits on one enemy
  • Soulless
    Legendary · Void · Defense · Knights Revenant
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Staltus Dragonbane
    Legendary · Force · Defense · Banner Lords
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Storm Herald Hekaton
    Legendary · Void · Defense · Argonites
    A1: 3.15 × DEF per hit, 1 hit on one enemy (other hits use a different formula); part of the damage is conditional
  • Strategos Islin
    Legendary · Magic · Defense · High Elves
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • Sydax King-killer
    Legendary · Spirit · Defense · Dark Elves
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Tartarus the Oarsman
    Legendary · Void · Defense · Argonites
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Tatura Rimehide
    Legendary · Spirit · Defense · High Elves
    A1: 3.8 × DEF per hit, 1 hit on one enemy
  • The Cowardly Lion
    Legendary · Magic · Defense · Skinwalkers
    A1: 1.3 × DEF per hit, 3 hits on one enemy
  • The Incarnate
    Legendary · Force · Defense · High Elves
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • The Tin Woodman
    Legendary · Magic · Defense · Banner Lords
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Titus Blackplume
    Legendary · Void · Defense · Banner Lords
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Tormin the Cold
    Legendary · Void · Defense · Dwarves
    A1: 2 × DEF per hit, 1 hit on all enemies
  • Tribune Herakletes
    Legendary · Spirit · Defense · Undead Hordes
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Ultimate Deathknight
    Legendary · Force · Defense · Undead Hordes
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Valkyrie
    Legendary · Spirit · Defense · Barbarians
    A1: 1.7 × ATK + 0.6 × DEF per hit, 2 hits on one enemy
  • Varkos Headsplitter
    Legendary · Force · Defense · Dark Elves
    A1: 2 × DEF per hit, 2 hits on one enemy; part of the damage is conditional
  • Vault Keeper Wixwell
    Legendary · Force · Defense · Sacred Order
    A1: 1.5 × DEF per hit, 2 hits on one enemy
  • Visix the Unbowed
    Legendary · Void · Defense · Dark Elves
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Vulkanos Fumor
    Legendary · Force · Defense · Demonspawn
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Warchief
    Legendary · Force · Defense · Skinwalkers
    A1: 1 × DEF per hit, 3 hits on one enemy
  • Wurlim Frostking
    Legendary · Void · Defense · Knights Revenant
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Xalgaze Fangwall
    Legendary · Magic · Defense · Demonspawn
    A1: 4.3 × DEF per hit, 1 hit on one enemy
  • Xiloco the Encrusted
    Legendary · Magic · Defense · Lizard Men
    A1: 3.8 × DEF per hit, 1 hit on one enemy

Epic (57)

  • Akoth the Seared
    Epic · Magic · Defense · Demonspawn
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Andryssia
    Epic · Void · Defense · High Elves
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Arndulf
    Epic · Magic · Defense · Banner Lords
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Balthus Drauglord
    Epic · Spirit · Defense · Undead Hordes
    A1: 4.15 × DEF per hit, 1 hit on one enemy
  • Broodlord
    Epic · Force · Defense · Lizard Men
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Burangiri
    Epic · Force · Defense · Samurai
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Canoness
    Epic · Magic · Defense · Sacred Order
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Crimson Helm
    Epic · Spirit · Defense · Dark Elves
    A1: 2.7 × ATK + 2 × DEF per hit, 1 hit on one enemy
  • Deathless
    Epic · Spirit · Defense · Knights Revenant
    A1: 4.5 × DEF per hit, 1 hit on one enemy
  • Deephook Nagis
    Epic · Void · Defense · Argonites
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Dhukk the Pierced
    Epic · Magic · Defense · Orcs
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Fren'zi the Cackler
    Epic · Void · Defense · Skinwalkers
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Ghrush the Mangler
    Epic · Spirit · Defense · Ogryn Tribes
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Giscard the Sigiled
    Epic · Spirit · Defense · Banner Lords
    A1: 3.65 × DEF per hit, 1 hit on one enemy
  • Gnarox Blackhorn
    Epic · Magic · Defense · Skinwalkers
    A1: 1.7 × DEF per hit, 2 hits on one enemy
  • Godseeker Aniri
    Epic · Void · Defense · Sacred Order
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Grimskin
    Epic · Magic · Defense · Ogryn Tribes
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Grizzled Jarl
    Epic · Magic · Defense · Dwarves
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Hoskarul
    Epic · Spirit · Defense · Barbarians
    A1: 3.85 × DEF per hit, 1 hit on one enemy
  • Hotatsu
    Epic · Magic · Defense · Samurai
    A1: 3.2 × DEF per hit, 1 hit on one enemy
  • Infernal Baroness
    Epic · Force · Defense · Demonspawn
    A1: 2.5 × DEF per hit, 1 hit on all enemies
  • Jizoh
    Epic · Spirit · Defense · Lizard Men
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Kaiden
    Epic · Magic · Defense · Dark Elves
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Khafru the Deathkeeper
    Epic · Void · Defense · Undead Hordes
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Kunoichi
    Epic · Force · Defense · Samurai
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Lich
    Epic · Force · Defense · Undead Hordes
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Lightsworn
    Epic · Void · Defense · Sacred Order
    A1: 1 × DEF per hit, 3 hits on one enemy
  • Masamoto
    Epic · Spirit · Defense · Samurai
    A1: 1.5 × DEF per hit, 2 hits on one enemy
  • Merouka
    Epic · Magic · Defense · Orcs
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Morag Bronzelock
    Epic · Spirit · Defense · Dwarves
    A1: 1.85 × DEF per hit, 2 hits on one enemy
  • Oathbound
    Epic · Force · Defense · Banner Lords
    A1: 1.5 × ATK + 2.7 × DEF per hit, 1 hit on one enemy
  • Peydma
    Epic · Void · Defense · Demonspawn
    A1: 1.2 × DEF + 1 × ATK per hit, 2 hits on one enemy
  • Pharsalas Gravedirt
    Epic · Magic · Defense · Knights Revenant
    A1: 4.4 × DEF per hit, 1 hit on one enemy
  • Primus Atalact
    Epic · Void · Defense · Lizard Men
    A1: 3.8 × DEF per hit, 1 hit on one enemy
  • Prundar
    Epic · Void · Defense · Ogryn Tribes
    A1: 2.65 × DEF per hit, 1 hit on one enemy
  • Rearguard Sergeant
    Epic · Force · Defense · Dwarves
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Reinbeast
    Epic · Force · Defense · Skinwalkers
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Rock Breaker
    Epic · Spirit · Defense · Dwarves
    A1: 2.5 × DEF per hit, 1 hit on one enemy
  • Romero
    Epic · Force · Defense · Sacred Order
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Sandlashed Survivor
    Epic · Spirit · Defense · Orcs
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Seeker
    Epic · Magic · Defense · Undead Hordes
    A1: 2.2 × ATK per hit, 2 hits on one enemy
  • Seneschal
    Epic · Force · Defense · Banner Lords
    A1: 2.6 × DEF + 2 × ATK per hit, 1 hit on one enemy
  • Sepulcher Sentinel
    Epic · Force · Defense · Knights Revenant
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Skullcrusher
    Epic · Force · Defense · Ogryn Tribes
    A1: 3.7 × DEF per hit, 1 hit on one enemy
  • Tarshon
    Epic · Spirit · Defense · Demonspawn
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Tayrel
    Epic · Magic · Defense · High Elves
    A1: 1.7 × DEF per hit, 2 hits on one enemy
  • Teshada
    Epic · Force · Defense · Barbarians
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Thorn Golem
    Epic · Void · Defense · Sylvan Watchers
    A1: 1.7 × DEF per hit, 2 hits on one enemy
  • Trumborr
    Epic · Spirit · Defense · Orcs
    A1: 1.8 × DEF per hit, 2 hits on one enemy
  • Umbral Enchantress
    Epic · Void · Defense · Demonspawn
    HP 15,360 · ATK 925 · DEF 1,354 · SPD 93
  • Ursine Icecrusher
    Epic · Force · Defense · Skinwalkers
    A1: 3 × DEF per hit, 1 hit on one enemy
  • Ursine Ironhide
    Epic · Force · Defense · Skinwalkers
    A1: 4.2 × DEF per hit, 1 hit on one enemy
  • Valla
    Epic · Spirit · Defense · Barbarians
    A1: 1.55 × DEF per hit, 2 hits on one enemy
  • Vergis
    Epic · Spirit · Defense · High Elves
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Warden
    Epic · Spirit · Defense · Dark Elves
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • White Dryad Nia
    Epic · Void · Defense · Sylvan Watchers
    A1: 2.5 × DEF per hit, 1 hit on all enemies
  • Xanthe Seaflower
    Epic · Force · Defense · Argonites
    A1: 3.9 × DEF per hit, 1 hit on one enemy

Rare (39)

  • Amarantine Skeleton
    Rare · Void · Defense · Undead Hordes
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Bogwalker
    Rare · Force · Defense · Lizard Men
    A1: 3.8 × DEF per hit, 1 hit on one enemy
  • Boughsmith Flannan
    Rare · Force · Defense · Sylvan Watchers
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Bulwark
    Rare · Void · Defense · Dwarves
    A1: 1.5 × DEF per hit, 2 hits on one enemy
  • Cagebound
    Rare · Void · Defense · Lizard Men
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Centurion
    Rare · Void · Defense · Knights Revenant
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Chevalier
    Rare · Void · Defense · Banner Lords
    A1: 1.78 × DEF per hit, 2 hits on one enemy
  • Denid the Tusk Knight
    Rare · Void · Defense · Banner Lords
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Elder
    Rare · Magic · Defense · Barbarians
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Executioner
    Rare · Magic · Defense · Knights Revenant
    A1: 5 × ATK per hit, 1 hit on one enemy
  • Fellhound
    Rare · Void · Defense · Demonspawn
    A1: 1.7 × DEF + 1.8 × ATK per hit, 1 hit on all enemies
  • Flailer
    Rare · Magic · Defense · Dwarves
    A1: 4.3 × DEF per hit, 1 hit on one enemy
  • Fortress Goon
    Rare · Magic · Defense · Ogryn Tribes
    A1: 3 × DEF + 1 × ATK per hit, 1 hit on one enemy
  • Gladewulf
    Rare · Void · Defense · Sylvan Watchers
    A1: 1.05 × DEF per hit, 3 hits on one enemy
  • Grappler
    Rare · Spirit · Defense · Skinwalkers
    A1: 2.3 × ATK per hit, 2 hits on a random enemy
  • Graybeard
    Rare · Magic · Defense · Skinwalkers
    A1: 4.3 × ATK per hit, 1 hit on one enemy
  • Honor Guard
    Rare · Force · Defense · Dwarves
    A1: 3.12 × DEF per hit, 1 hit on one enemy
  • Interceptor
    Rare · Void · Defense · High Elves
    A1: 4.4 × DEF per hit, 1 hit on one enemy
  • Justiciar
    Rare · Void · Defense · Sacred Order
    A1: 3.65 × ATK + 1 × DEF per hit, 1 hit on one enemy
  • Longsword Torrux
    Rare · Spirit · Defense · Knights Revenant
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Marquess
    Rare · Spirit · Defense · Demonspawn
    A1: 5 × DEF per hit, 1 hit on one enemy
  • Marquis
    Rare · Void · Defense · Demonspawn
    A1: 5 × ATK per hit, 1 hit on one enemy
  • Myrmidon
    Rare · Magic · Defense · Banner Lords
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Odachi
    Rare · Force · Defense · Samurai
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Paragon
    Rare · Void · Defense · Dark Elves
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Penitent
    Rare · Spirit · Defense · Sacred Order
    A1: 4.7 × ATK per hit, 2 hits on one enemy
  • Pounder
    Rare · Magic · Defense · Ogryn Tribes
    A1: 3.8 × DEF per hit, 1 hit on one enemy
  • Preserver
    Rare · Force · Defense · Banner Lords
    A1: 5.5 × ATK per hit, 2 hits on one enemy
  • Redcloak Taneko
    Rare · Magic · Defense · Samurai
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Retainer
    Rare · Void · Defense · Dark Elves
    A1: 3.2 × DEF per hit, 1 hit on one enemy
  • Riscarm
    Rare · Spirit · Defense · Banner Lords
    A1: 3.45 × DEF per hit, 1 hit on one enemy
  • Sanctum Protector
    Rare · Spirit · Defense · Sacred Order
    A1: 3.26 × DEF per hit, 1 hit on one enemy
  • Seducer
    Rare · Void · Defense · Undead Hordes
    A1: 2.4 × DEF per hit, 1 hit on one enemy
  • Shadowbow Tirlac
    Rare · Spirit · Defense · Sylvan Watchers
    A1: 3.4 × DEF per hit, 1 hit on one enemy
  • Templar
    Rare · Spirit · Defense · Sacred Order
    A1: 3.9 × DEF per hit, 1 hit on one enemy
  • Teryx the Restless
    Rare · Void · Defense · Lizard Men
    A1: 3.6 × DEF per hit, 1 hit on one enemy
  • Tribuck Colwyn
    Rare · Magic · Defense · Sylvan Watchers
    A1: 2.9 × DEF per hit, 1 hit on one enemy
  • Vanguard
    Rare · Void · Defense · Banner Lords
    A1: 4.3 × ATK per hit, 1 hit on one enemy
  • Veteran
    Rare · Void · Defense · Orcs
    A1: 1.6 × DEF per hit, 2 hits on one enemy

Uncommon (12)

  • Armiger
    Uncommon · Spirit · Defense · Sacred Order
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Crusher
    Uncommon · Spirit · Defense · Barbarians
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Dead Crusader
    Uncommon · Force · Defense · Undead Hordes
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Frontline Warrior
    Uncommon · Spirit · Defense · Banner Lords
    A1: 3 × DEF per hit, 1 hit on one enemy
  • Hardscale
    Uncommon · Magic · Defense · Lizard Men
    A1: 4.6 × ATK per hit, 1 hit on one enemy
  • Line Infantry
    Uncommon · Force · Defense · Dwarves
    A1: 1.65 × DEF + 2.2 × ATK per hit, 1 hit on one enemy
  • Oldbeard
    Uncommon · Force · Defense · Ogryn Tribes
    A1: 5 × ATK per hit, 1 hit on one enemy
  • Pitspawn
    Uncommon · Spirit · Defense · Demonspawn
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Shieldguard
    Uncommon · Spirit · Defense · Barbarians
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Skellag
    Uncommon · Force · Defense · Undead Hordes
    HP 12,555 · ATK 859 · DEF 1,057 · SPD 100
  • Squire
    Uncommon · Force · Defense · Banner Lords
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Zephyr Sniper
    Uncommon · Spirit · Defense · Barbarians
    A1: 1.9 × DEF per hit, 1 hit on all enemies

Common (5)

  • Bully
    Common · Spirit · Defense · Barbarians
    A1: 2.3 × DEF per hit, 1 hit on one enemy
  • Knecht
    Common · Spirit · Defense · Sacred Order
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Pikeman
    Common · Magic · Defense · Banner Lords
    HP 11,235 · ATK 595 · DEF 859 · SPD 96
  • Troglodyte
    Common · Spirit · Defense · Lizard Men
    A1: 1.6 × DEF per hit, 2 hits on one enemy
  • Warboy
    Common · Magic · Defense · Orcs
    A1: 3.5 × DEF per hit, 1 hit on one enemy

Other role lists