Samurai champions

60 champions in the 11.85.5 game-data snapshot. Each card shows rarity, affinity, role and the first skill’s base damage formula; open a champion for its skills, base stats, books and blessings.

Mythical (2)

  • Lady Mikage
    Mythical · Force · Support
    A1: 3.9 × ATK per hit, 1 hit on one enemy
  • Toshiro the Bloody
    Mythical · Magic · Attack
    A1: 2.8 × ATK + 0.1 × HP per hit, 1 hit on one enemy; part of the damage is conditional

Legendary (27)

  • Arashi the Riptide
    Legendary · Spirit · Health
    A1: 0.14 × HP per hit, 2 hits on one enemy
  • Gamuran
    Legendary · Spirit · Support
    A1: 2 × ATK per hit, 2 hits on one enemy
  • Genzin
    Legendary · Spirit · Attack
    A1: 1.3 × ATK per hit, 3 hits on one enemy
  • Ginro the Stork
    Legendary · Void · Defense
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Harima
    Legendary · Force · Defense
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Ishiyama the Immovable
    Legendary · Spirit · Health
    A1: 0.14 × HP per hit, 2 hits on one enemy
  • Jingwon
    Legendary · Void · Health
    A1: 0.23 × HP per hit, 1 hit on one enemy
  • Jintoro
    Legendary · Magic · Attack
    A1: 3.8 × ATK per hit, 1 hit on one enemy
  • Karato Foxhunter
    Legendary · Spirit · Attack
    A1: 1.5 × ATK per hit, 9 hits on one enemy; part of the damage is conditional
  • Kyoku
    Legendary · Spirit · Defense
    A1: 1.6 × DEF per hit, 4 hits on one enemy; part of the damage is conditional
  • Lady Kimi
    Legendary · Magic · Support
    A1: 2.4 × ATK per hit, 1 hit on one enemy
  • Leonardo
    Legendary · Void · Defense
    A1: 1.7 × DEF per hit, 2 hits on one enemy; part of the damage is conditional
  • Masahiro the Bell Monk
    Legendary · Force · Health
    A1: 0.15 × HP per hit, 1 hit on all enemies
  • Michinaki
    Legendary · Magic · Defense
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Miyoko, Flower of Yakai
    Legendary · Void · Attack
    A1: 3.3 × ATK per hit, 1 hit on one enemy
  • Ninja
    Legendary · Magic · Attack
    A1: 3.7 × ATK per hit, 1 hit on one enemy
  • Nobel
    Legendary · Force · Attack
    A1: 3.9 × ATK per hit, 1 hit on one enemy
  • Onryo Ieyasu
    Legendary · Void · Attack
    A1: 1.8 × ATK per hit, 2 hits on one enemy; part of the damage is conditional
  • Riho Bonespear
    Legendary · Void · Support
    A1: 4.3 × ATK per hit, 1 hit on one enemy
  • Shredder
    Legendary · Void · Health
    A1: 0.1 × HP per hit, 3 hits on one enemy
  • Shu-Zhen the Valorous
    Legendary · Void · Support
    A1: 3.5 × ATK per hit, 1 hit on one enemy
  • Tatsu
    Legendary · Force · Attack
    A1: 1.8 × ATK per hit, 2 hits on one enemy
  • Tetsuya the Deliverer
    Legendary · Magic · Attack
    A1: 3.2 × ATK per hit, 1 hit on one enemy
  • Yoshi the Drunkard
    Legendary · Force · Support
    A1: 4.1 × ATK per hit, 1 hit on one enemy
  • Yukimasa, Demon of Ice
    Legendary · Force · Attack
    A1: 2.7 × ATK per hit, 1 hit on all enemies
  • Yumeko
    Legendary · Void · Support
    A1: 2.8 × ATK per hit, 2 hits on one enemy
  • Zinogre Blademaster
    Legendary · Magic · Attack
    A1: 1.2 × ATK per hit, 3 hits on one enemy

Epic (20)

  • Burangiri
    Epic · Force · Defense
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Chani
    Epic · Magic · Attack
    A1: 3.4 × ATK per hit, 1 hit on one enemy
  • Chonoru
    Epic · Spirit · Attack
    A1: 3.55 × ATK per hit, 1 hit on one enemy
  • Fenshi
    Epic · Force · Attack
    A1: 1.1 × ATK per hit, 3 hits on one enemy
  • Genbo the Dishonored
    Epic · Void · Attack
    A1: 2 × ATK per hit, 2 hits on one enemy
  • Gory
    Epic · Spirit · Attack
    A1: 1.8 × ATK per hit, 2 hits on one enemy; part of the damage is conditional
  • Hotatsu
    Epic · Magic · Defense
    A1: 3.2 × DEF per hit, 1 hit on one enemy
  • Jurojin
    Epic · Spirit · Health
    A1: 0.24 × HP per hit, 1 hit on one enemy
  • Kinagashi
    Epic · Spirit · Support
    A1: 1.95 × ATK per hit, 2 hits on one enemy
  • Kunoichi
    Epic · Force · Defense
    A1: 3.1 × DEF per hit, 1 hit on one enemy
  • Masamoto
    Epic · Spirit · Defense
    A1: 1.5 × DEF per hit, 2 hits on one enemy
  • Nogoryo
    Epic · Magic · Attack
    A1: 1.2 × ATK per hit, 3 hits on one enemy; part of the damage is conditional
  • Oboro
    Epic · Void · Attack
    A1: 2.6 × ATK per hit, 1 hit on all enemies (other hits use a different formula); part of the damage is conditional
  • Sachi
    Epic · Force · Support
    A1: 2.65 × ATK per hit, 1 hit on all enemies
  • Suiren
    Epic · Force · Attack
    A1: 2.2 × ATK per hit, 2 hits on one enemy
  • Taya
    Epic · Void · Attack
    A1: 3.65 × ATK per hit, 1 hit on one enemy
  • Tomoe
    Epic · Force · Support
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Toragi the Frog
    Epic · Magic · Health
    A1: 0.2 × HP per hit, 1 hit on one enemy
  • Umetogi
    Epic · Magic · Attack
    A1: 1.6 × ATK per hit, 4 hits on one enemy; part of the damage is conditional
  • Wuji
    Epic · Force · Attack
    A1: 3 × ATK per hit, 1 hit on one enemy

Rare (9)

  • Assassin
    Rare · Magic · Attack
    A1: 3.3 × ATK per hit, 1 hit on one enemy
  • Bloodmask
    Rare · Force · Health
    A1: 0.19 × HP per hit, 1 hit on one enemy
  • Fanatic
    Rare · Void · Support
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Itinerant
    Rare · Force · Attack
    A1: 3.1 × ATK per hit, 1 hit on one enemy
  • Lifetaker
    Rare · Magic · Attack
    A1: 2 × ATK per hit, 2 hits on one enemy
  • Marauder
    Rare · Spirit · Health
    A1: 0.2 × HP per hit, 1 hit on one enemy
  • Odachi
    Rare · Force · Defense
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Redcloak Taneko
    Rare · Magic · Defense
    A1: 1.9 × DEF per hit, 2 hits on one enemy
  • Vagabond
    Rare · Spirit · Support
    A1: 3.8 × ATK per hit, 1 hit on one enemy

Uncommon (2)

  • Conscript
    Uncommon · Spirit · Attack
    A1: 1.5 × ATK per hit, 2 hits on one enemy
  • Infiltrator
    Uncommon · Force · Attack
    A1: 3.9 × ATK per hit, 1 hit on one enemy

Other faction lists