Uncommon champions

72 champions in the 11.85.5 game-data snapshot. Each card shows rarity, affinity, role and the first skill’s base damage formula; open a champion for its skills, base stats, books and blessings.

Banner Lords (8)

  • Archer
    Uncommon · Magic · Attack · Banner Lords
    A1: 2.2 × ATK per hit, 2 hits on one enemy
  • Commander
    Uncommon · Force · Support · Banner Lords
    A1: 3.1 × ATK per hit, 1 hit on one enemy
  • Duelist
    Uncommon · Force · Attack · Banner Lords
    A1: 3.4 × ATK per hit, 1 hit on one enemy
  • Fireblade
    Uncommon · Spirit · Attack · Banner Lords
    HP 10,080 · ATK 1,178 · DEF 903 · SPD 95
  • Frontline Warrior
    Uncommon · Spirit · Defense · Banner Lords
    A1: 3 × DEF per hit, 1 hit on one enemy
  • Squire
    Uncommon · Force · Defense · Banner Lords
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Stalwart
    Uncommon · Magic · Health · Banner Lords
    A1: 4.1 × ATK per hit, 1 hit on one enemy
  • Word Bearer
    Uncommon · Magic · Support · Banner Lords
    A1: 2.6 × ATK per hit, 1 hit on one enemy

Barbarians (11)

  • Crusher
    Uncommon · Spirit · Defense · Barbarians
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Dervish
    Uncommon · Magic · Attack · Barbarians
    A1: 4.6 × ATK per hit, 2 hits on a random enemy
  • Head Taker
    Uncommon · Magic · Attack · Barbarians
    A1: 5.2 × ATK per hit, 1 hit on one enemy
  • Outlander
    Uncommon · Spirit · Attack · Barbarians
    A1: 2.1 × ATK per hit, 2 hits on one enemy
  • Outrider
    Uncommon · Spirit · Attack · Barbarians
    A1: 5 × ATK per hit, 1 hit on one enemy
  • Pit Fighter
    Uncommon · Force · Health · Barbarians
    A1: 2.9 × ATK per hit, 1 hit on one enemy
  • Ritualist
    Uncommon · Magic · Attack · Barbarians
    A1: 2.3 × ATK per hit, 2 hits on one enemy
  • Sandbow
    Uncommon · Spirit · Attack · Barbarians
    A1: 3.7 × ATK per hit, 1 hit on one enemy
  • Shieldguard
    Uncommon · Spirit · Defense · Barbarians
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Spiritwalker
    Uncommon · Force · Support · Barbarians
    A1: 1.4 × ATK per hit, 2 hits on one enemy
  • Zephyr Sniper
    Uncommon · Spirit · Defense · Barbarians
    A1: 1.9 × DEF per hit, 1 hit on all enemies

Dark Elves (3)

  • Heartpiercer
    Uncommon · Force · Attack · Dark Elves
    A1: 4.6 × ATK per hit, 1 hit on one enemy
  • Redeemer
    Uncommon · Force · Attack · Dark Elves
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Sniper
    Uncommon · Magic · Attack · Dark Elves
    A1: 2.2 × ATK per hit, 2 hits on one enemy

Demonspawn (5)

  • Incubus
    Uncommon · Force · Attack · Demonspawn
    A1: 3.4 × ATK per hit, 1 hit on one enemy
  • Lemure
    Uncommon · Magic · Health · Demonspawn
    A1: 2.7 × ATK per hit, 2 hits on one enemy
  • Pit Cur
    Uncommon · Force · Health · Demonspawn
    A1: 4.7 × ATK per hit, 1 hit on one enemy
  • Pitspawn
    Uncommon · Spirit · Defense · Demonspawn
    A1: 3.5 × DEF per hit, 1 hit on one enemy
  • Vilespawn
    Uncommon · Spirit · Support · Demonspawn
    A1: 3.3 × ATK per hit, 1 hit on one enemy

Dwarves (5)

  • Chemist
    Uncommon · Magic · Attack · Dwarves
    A1: 2.35 × ATK per hit, 2 hits on one enemy
  • Icebound Prospector
    Uncommon · Force · Attack · Dwarves
    A1: 4.8 × ATK per hit, 1 hit on one enemy
  • Line Infantry
    Uncommon · Force · Defense · Dwarves
    A1: 1.65 × DEF + 2.2 × ATK per hit, 1 hit on one enemy
  • Slicer
    Uncommon · Spirit · Attack · Dwarves
    A1: 4.3 × ATK per hit, 1 hit on one enemy
  • Tunnel Steward
    Uncommon · Spirit · Attack · Dwarves
    A1: 3.2 × ATK per hit, 1 hit on one enemy

High Elves (3)

  • Aristocrat
    Uncommon · Magic · Attack · High Elves
    A1: 3.9 × ATK per hit, 1 hit on one enemy
  • Elfguard
    Uncommon · Spirit · Attack · High Elves
    A1: 3.8 × ATK per hit, 1 hit on one enemy
  • Jaeger
    Uncommon · Spirit · Attack · High Elves
    A1: 4.3 × ATK per hit, 1 hit on one enemy

Knights Revenant (3)

  • Admonitor
    Uncommon · Force · Health · Knights Revenant
    A1: 5.6 × ATK per hit, 1 hit on one enemy
  • Cultist
    Uncommon · Force · Attack · Knights Revenant
    A1: 2.1 × ATK per hit, 2 hits on one enemy
  • Herald
    Uncommon · Spirit · Support · Knights Revenant
    A1: 3.3 × ATK per hit, 1 hit on one enemy

Lizard Men (4)

  • Hardscale
    Uncommon · Magic · Defense · Lizard Men
    A1: 4.6 × ATK per hit, 1 hit on one enemy
  • Saurus
    Uncommon · Spirit · Attack · Lizard Men
    A1: 2 × ATK per hit, 1 hit on all enemies
  • Skinner
    Uncommon · Magic · Attack · Lizard Men
    A1: 1.3 × ATK per hit, 3 hits on one enemy
  • Stalker
    Uncommon · Magic · Health · Lizard Men
    A1: 4.3 × ATK per hit, 1 hit on one enemy

Ogryn Tribes (5)

  • Brute
    Uncommon · Magic · Attack · Ogryn Tribes
    A1: 1.9 × ATK per hit, 2 hits on a random enemy
  • Frostskin
    Uncommon · Magic · Support · Ogryn Tribes
    A1: 3.7 × ATK per hit, 1 hit on one enemy
  • Hungerer
    Uncommon · Force · Health · Ogryn Tribes
    A1: 3.8 × ATK per hit, 1 hit on one enemy
  • Oldbeard
    Uncommon · Force · Defense · Ogryn Tribes
    A1: 5 × ATK per hit, 1 hit on one enemy
  • Thrasher
    Uncommon · Spirit · Attack · Ogryn Tribes
    A1: 3.8 × ATK per hit, 1 hit on one enemy

Orcs (4)

  • Suntribe
    Uncommon · Magic · Support · Orcs
    A1: 3.6 × ATK per hit, 1 hit on one enemy
  • Throatcutter
    Uncommon · Spirit · Attack · Orcs
    A1: 1.7 × ATK per hit, 2 hits on one enemy
  • Tracker
    Uncommon · Force · Attack · Orcs
    A1: 1.9 × ATK per hit, 2 hits on one enemy
  • Warchanter
    Uncommon · Magic · Health · Orcs
    A1: 0.2 × HP per hit, 1 hit on one enemy

Sacred Order (10)

  • Armiger
    Uncommon · Spirit · Defense · Sacred Order
    A1: 4 × DEF per hit, 1 hit on one enemy
  • Battle Sister
    Uncommon · Magic · Attack · Sacred Order
    A1: 4.2 × ATK per hit, 1 hit on one enemy
  • Crusader
    Uncommon · Force · Attack · Sacred Order
    A1: 2.3 × ATK per hit, 2 hits on one enemy
  • Drillmaster
    Uncommon · Magic · Attack · Sacred Order
    A1: 3.8 × ATK per hit, 1 hit on one enemy
  • Intercessor
    Uncommon · Force · Support · Sacred Order
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Militia
    Uncommon · Spirit · Attack · Sacred Order
    A1: 3.8 × ATK per hit, 1 hit on one enemy
  • Outlaw Monk
    Uncommon · Force · Attack · Sacred Order
    A1: 3.6 × ATK per hit, 1 hit on one enemy
  • Pilgrim
    Uncommon · Force · Support · Sacred Order
    A1: 2.1 × ATK per hit, 2 hits on one enemy
  • Sergeant
    Uncommon · Force · Attack · Sacred Order
    A1: 2.3 × ATK per hit, 2 hits on one enemy
  • Vigilante
    Uncommon · Spirit · Health · Sacred Order
    A1: 2.1 × ATK per hit, 2 hits on one enemy

Samurai (2)

  • Conscript
    Uncommon · Spirit · Attack · Samurai
    A1: 1.5 × ATK per hit, 2 hits on one enemy
  • Infiltrator
    Uncommon · Force · Attack · Samurai
    A1: 3.9 × ATK per hit, 1 hit on one enemy

Skinwalkers (2)

  • Satyr
    Uncommon · Spirit · Health · Skinwalkers
    A1: 3.6 × ATK per hit, 1 hit on one enemy
  • Windtalker
    Uncommon · Magic · Support · Skinwalkers
    A1: 3.4 × ATK per hit, 1 hit on one enemy

Sylvan Watchers (2)

  • Branchweaver
    Uncommon · Spirit · Support · Sylvan Watchers
    A1: 4.2 × ATK per hit, 1 hit on one enemy
  • Glenspear
    Uncommon · Magic · Attack · Sylvan Watchers
    A1: 3.7 × ATK per hit, 1 hit on one enemy; part of the damage is conditional

Undead Hordes (5)

  • Dead Crusader
    Uncommon · Force · Defense · Undead Hordes
    A1: 3.3 × DEF per hit, 1 hit on one enemy
  • Dhampir
    Uncommon · Spirit · Attack · Undead Hordes
    A1: 3.5 × ATK per hit, 1 hit on one enemy
  • Skellag
    Uncommon · Force · Defense · Undead Hordes
    HP 12,555 · ATK 859 · DEF 1,057 · SPD 100
  • Skullsquire
    Uncommon · Force · Attack · Undead Hordes
    A1: 4 × ATK per hit, 1 hit on one enemy
  • Vulpine
    Uncommon · Force · Attack · Undead Hordes
    A1: 4 × ATK per hit, 1 hit on one enemy

Other rarity lists