Rare champions
230 champions in the 11.85.5 game-data snapshot. Each card shows rarity, affinity, role and the first skill’s base damage formula; open a champion for its skills, base stats, books and blessings.
Argonites (5)
- Acolyte of the SlitherA1: 1.55 × ATK per hit, 3 hits on one enemy
- BladeriderA1: 1.75 × ATK per hit, 2 hits on one enemy
- Crimson PegasonA1: 0.21 × HP per hit, 1 hit on one enemy
- Horned ViperA1: 5 × ATK per hit, 1 hit on one enemy
- Sunken SentinelA1: 3.7 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
Banner Lords (20)
- BombardierA1: 3.8 × ATK per hit, 1 hit on one enemy
- CataphractA1: 4.3 × ATK per hit, 1 hit on one enemy
- ChevalierA1: 1.78 × DEF per hit, 2 hits on one enemy
- ConquererA1: 1.9 × ATK per hit, 2 hits on one enemy
- CourtierA1: 3.3 × ATK per hit, 1 hit on one enemy
- CrossbowmanA1: 3.5 × ATK per hit, 1 hit on one enemy
- DaggerA1: 1.65 × ATK per hit, 2 hits on one enemy
- Denid the Tusk KnightA1: 3.3 × DEF per hit, 1 hit on one enemy
- GrandmasterA1: 1.5 × ATK per hit, 3 hits on one enemy
- HalberdierA1: 3.5 × ATK per hit, 1 hit on one enemy
- MisericordA1: 1.7 × ATK per hit, 2 hits on one enemy
- MyrmidonA1: 3.1 × DEF per hit, 1 hit on one enemy
- PreserverA1: 5.5 × ATK per hit, 2 hits on one enemy
- QuaestorA1: 3.6 × ATK per hit, 1 hit on one enemy
- RiscarmA1: 3.45 × DEF per hit, 1 hit on one enemy
- Silvain the ParamourA1: 1.2 × ATK per hit, 3 hits on one enemy
- SpymasterA1: 0.2 × HP per hit, 1 hit on one enemy
- Steadfast MarshalA1: 0.15 × HP per hit, 1 hit on one enemy
- ValerieA1: 4 × ATK per hit, 1 hit on one enemy
- VanguardA1: 4.3 × ATK per hit, 1 hit on one enemy
Barbarians (17)
- AnointedA1: 1.7 × ATK per hit, 3 hits on one enemy
- BerserkerA1: 3.9 × ATK per hit, 1 hit on one enemy
- BloodbraidA1: 4.2 × ATK per hit, 1 hit on one enemy
- DunestriderA1: 3.45 × ATK per hit, 1 hit on one enemy
- ElderA1: 4 × ATK per hit, 1 hit on one enemy
- Hill NomadA1: 3 × ATK per hit, 1 hit on one enemy
- MarkedA1: 6 × ATK per hit, 1 hit on one enemy
- OxA1: 3.5 × ATK per hit, 1 hit on one enemy
- RagemongerA1: 3.4 × ATK per hit, 1 hit on one enemy
- ScrapperA1: 4 × ATK per hit, 1 hit on one enemy
- SentinelA1: 2.6 × ATK + 2 × DEF per hit, 1 hit on one enemy
- SkirmisherA1: 1.85 × ATK per hit, 2 hits on one enemy
- SlayerA1: 4 × ATK per hit, 1 hit on one enemy
- Soulbond BowyerA1: 2.1 × ATK per hit, 1 hit on all enemies
- TigersoulA1: 2.77 × ATK per hit, 1 hit on one enemy
- TrugorrA1: 3.4 × ATK per hit, 1 hit on one enemy
- WarmaidenHP 14,700 · ATK 1,321 · DEF 727 · SPD 97
Dark Elves (14)
- ColdheartA1: 0.7 × ATK per hit, 4 hits on a random enemy
- EvisceratorA1: 1.5 × ATK per hit, 2 hits on one enemy
- HarvesterA1: 1.9 × ATK per hit, 2 hits on one enemy
- HexweaverA1: 4.3 × ATK per hit, 1 hit on one enemy
- JudgeHP 12,225 · ATK 1,476 · DEF 738 · SPD 103
- KaelHP 13,710 · ATK 1,200 · DEF 914 · SPD 103
- Mystic HandA1: 2.9 × ATK per hit, 1 hit on one enemy
- OrdinatorA1: 3.3 × ATK per hit, 1 hit on one enemy
- Pain KeeperA1: 1 × DEF + 1 × ATK per hit, 2 hits on one enemy
- ParagonA1: 3.9 × DEF per hit, 1 hit on one enemy
- RetainerA1: 3.2 × DEF per hit, 1 hit on one enemy
- SpirithostA1: 3.7 × ATK per hit, 1 hit on one enemy
- Steel BowyerA1: 1.5 × ATK per hit, 2 hits on one enemy
- WandererA1: 3.6 × ATK per hit, 1 hit on one enemy
Demonspawn (13)
- AbyssalA1: 2.8 × ATK per hit, 1 hit on all enemies
- DiabolistA1: 4 × ATK per hit, 1 hit on one enemy
- FellhoundA1: 1.7 × DEF + 1.8 × ATK per hit, 1 hit on all enemies
- Hellborn SpriteA1: 3.7 × ATK per hit, 1 hit on one enemy
- HellfangA1: 3 × ATK per hit, 1 hit on one enemy
- HellfreakA1: 1.6 × ATK per hit, 2 hits on one enemy
- Hound SpawnA1: 3.3 × ATK per hit, 1 hit on one enemy
- IfritA1: 5.1 × ATK per hit, 1 hit on one enemy
- MalbrancheA1: 3.8 × ATK per hit, 1 hit on one enemy
- MarquessA1: 5 × DEF per hit, 1 hit on one enemy
- MarquisA1: 5 × ATK per hit, 1 hit on one enemy
- Petrifya RockrootA1: 1.9 × ATK per hit, 2 hits on one enemy
- TormentorA1: 3.7 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
Dwarves (20)
- Avir the AlchemageA1: 4.7 × ATK per hit, 1 hit on one enemy
- Beast WrestlerA1: 1.6 × ATK per hit, 2 hits on one enemy
- BoltsmithA1: 1.5 × ATK per hit, 2 hits on one enemy
- BulwarkA1: 1.5 × DEF per hit, 2 hits on one enemy
- CandleguardA1: 3.9 × ATK per hit, 1 hit on one enemy
- CudgelerA1: 2 × ATK per hit, 4 hits on one enemy; part of the damage is conditional
- DilgolA1: 4.35 × ATK per hit, 1 hit on one enemy
- Dolor LorekeeperA1: 3.46 × ATK per hit, 1 hit on one enemy
- FlailerA1: 4.3 × DEF per hit, 1 hit on one enemy
- Gloril BrutebaneA1: 1.68 × ATK per hit, 2 hits on one enemy
- GrumblerA1: 0.1 × HP + 0.1 × DEF per hit, 1 hit on one enemy
- Hatchet SlingerA1: 2 × ATK per hit, 2 hits on one enemy
- Honor GuardA1: 3.12 × DEF per hit, 1 hit on one enemy
- Kurzad DeepheartA1: 2 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
- MadmanA1: 3 × ATK per hit, 1 hit on one enemy
- Master ButcherA1: 4.3 × ATK per hit, 1 hit on one enemy
- PainsmithA1: 3.8 × ATK per hit, 1 hit on one enemy
- PerforatorA1: 3.6 × ATK per hit, 1 hit on one enemy
- Runic WarderA1: 0.1 × HP per hit, 2 hits on one enemy
- Stout AxemanA1: 4.5 × ATK per hit, 1 hit on one enemy
High Elves (13)
- AdjudicatorA1: 3.7 × ATK per hit, 1 hit on one enemy
- ApothecaryA1: 1.4 × ATK per hit, 3 hits on a random enemy
- AvengerA1: 2.55 × ATK per hit, 1 hit on one enemy
- ElhainHP 14,370 · ATK 1,233 · DEF 837 · SPD 107
- FencerA1: 2.3 × ATK per hit, 2 hits on one enemy
- HeiressA1: 3 × ATK per hit, 1 hit on one enemy
- HyriaA1: 2.9 × ATK per hit, 1 hit on one enemy
- InterceptorA1: 4.4 × DEF per hit, 1 hit on one enemy
- MagisterA1: 4.1 × ATK per hit, 1 hit on one enemy
- MedicusA1: 1.7 × ATK per hit, 2 hits on one enemy
- ProsecutorA1: 1.85 × ATK per hit, 2 hits on one enemy
- Reliquary TenderA1: 3 × ATK per hit, 1 hit on one enemy
- Selinia NightcloakA1: 3.25 × ATK per hit, 1 hit on one enemy
Knights Revenant (14)
- AcolyteA1: 4.6 × ATK per hit, 1 hit on one enemy
- ArcanistA1: 4 × ATK per hit, 1 hit on one enemy
- AshwalkerA1: 3.2 × ATK per hit, 1 hit on one enemy
- CenturionA1: 3.5 × DEF per hit, 1 hit on one enemy
- Coffin SmasherA1: 0.06 × HP per hit, 3 hits on one enemy
- Crimson SlayerA1: 1.6 × ATK per hit, 3 hits on a random enemy
- DaywalkerA1: 3 × ATK per hit, 2 hits on one enemy; part of the damage is conditional
- ExecutionerA1: 5 × ATK per hit, 1 hit on one enemy
- GladiatorA1: 2.1 × ATK per hit, 2 hits on one enemy
- GuardianA1: 4.8 × ATK per hit, 1 hit on one enemy
- Longsword TorruxA1: 3.3 × DEF per hit, 1 hit on one enemy
- MagusA1: 4.4 × ATK per hit, 1 hit on one enemy
- RenegadeA1: 1.2 × ATK + 1 × SPD per hit, 1 hit on one enemy
- TheurgistA1: 2.9 × ATK per hit, 1 hit on one enemy
Lizard Men (13)
- BogwalkerA1: 3.8 × DEF per hit, 1 hit on one enemy
- CageboundA1: 3.1 × DEF per hit, 1 hit on one enemy
- FlingerA1: 3 × ATK per hit, 1 hit on one enemy
- GatorA1: 5.1 × ATK per hit, 1 hit on one enemy
- HaruspexA1: 1.8 × ATK per hit, 2 hits on one enemy
- HurlerA1: 1.7 × ATK per hit, 2 hits on one enemy
- MetalshaperA1: 4 × DEF per hit, 1 hit on one enemy
- MuckstalkerA1: 1.5 × ATK + 0.12 × HP per hit, 1 hit on one enemy
- SkinkA1: 3 × ATK per hit, 1 hit on one enemy
- SkullswornA1: 1.2 × ATK per hit, 2 hits on one enemy
- SlasherA1: 3.2 × ATK per hit, 1 hit on one enemy
- SlitherbruteA1: 3.5 × ATK per hit, 1 hit on one enemy
- Teryx the RestlessA1: 3.6 × DEF per hit, 1 hit on one enemy
Ogryn Tribes (15)
- BellowerA1: 2.6 × ATK per hit, 1 hit on all enemies
- FlesheaterA1: 3.8 × ATK per hit, 1 hit on one enemy
- Fortress GoonA1: 3 × DEF + 1 × ATK per hit, 1 hit on one enemy
- FurystokerA1: 3.3 × ATK per hit, 1 hit on one enemy
- GeargrinderA1: 0.15 × HP per hit, 1 hit on one enemy
- LumbererA1: 3.7 × ATK per hit, 1 hit on one enemy
- MagmabloodA1: 3.6 × ATK per hit, 1 hit on one enemy
- MycolusA1: 4.2 × ATK per hit, 1 hit on one enemy
- Ogryn JailerA1: 4.5 × ATK per hit, 1 hit on one enemy
- PounderA1: 3.8 × DEF per hit, 1 hit on one enemy
- RockbeastA1: 1.5 × ATK + 0.15 × HP per hit, 1 hit on one enemy
- RocktoothA1: 3.2 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
- RuffstoneA1: 3 × ATK per hit, 1 hit on all enemies
- SiegebreakerA1: 1.5 × ATK per hit, 2 hits on one enemy
- WagonbaneA1: 4.2 × ATK per hit, 1 hit on one enemy
Orcs (15)
- ChopperHP 15,855 · ATK 1,046 · DEF 925 · SPD 99
- DeathchanterA1: 3.7 × ATK per hit, 1 hit on one enemy
- GalekHP 13,710 · ATK 1,200 · DEF 914 · SPD 103
- GoremaskA1: 1.6 × ATK per hit, 2 hits on one enemy
- HuntressA1: 1.7 × ATK per hit, 2 hits on one enemy
- IroncladA1: 0.1 × HP + 1 × ATK per hit, 1 hit on one enemy
- PigstickerA1: 3.5 × ATK per hit, 1 hit on one enemy
- RaiderA1: 3.8 × ATK per hit, 1 hit on one enemy (other hits use a different formula); part of the damage is conditional
- RipperfistA1: 1.46 × ATK per hit, 2 hits on one enemy
- SpikeheadA1: 1.5 × ATK per hit, 2 hits on one enemy
- TotemA1: 3.8 × ATK per hit, 1 hit on one enemy
- TreefellerA1: 3.6 × ATK per hit, 1 hit on one enemy
- Twinclaw DiscipleA1: 3 × ATK per hit, 1 hit on one enemy
- VeteranA1: 1.6 × DEF per hit, 2 hits on one enemy
- WyvernbaneA1: 3.2 × ATK per hit, 1 hit on one enemy
Sacred Order (21)
- AthelHP 13,545 · ATK 1,189 · DEF 936 · SPD 104
- CastigatorA1: 0.24 × HP per hit, 1 hit on one enemy
- ChaplainA1: 3.7 × ATK per hit, 1 hit on one enemy
- ConfessorA1: 3.1 × ATK per hit, 1 hit on one enemy
- DraconisA1: 0.22 × HP per hit, 1 hit on one enemy
- HarrierA1: 3.5 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
- HeadsmanA1: 1.57 × ATK per hit, 2 hits on one enemy
- HospitallerA1: 4 × ATK per hit, 1 hit on one enemy
- JudicatorA1: 3.2 × ATK per hit, 1 hit on one enemy
- JusticiarA1: 3.65 × ATK + 1 × DEF per hit, 1 hit on one enemy
- LamellarA1: 0.14 × HP per hit, 1 hit on one enemy
- MaidenA1: 3.2 × ATK per hit, 1 hit on one enemy
- Mother SuperiorA1: 3.5 × ATK per hit, 1 hit on one enemy
- PenitentA1: 4.7 × ATK per hit, 2 hits on one enemy
- PurgatorA1: 1.5 × ATK per hit, 2 hits on one enemy
- RenouncerA1: 1.85 × ATK per hit, 2 hits on one enemy
- Sanctum ProtectorA1: 3.26 × DEF per hit, 1 hit on one enemy
- SolarisA1: 3.8 × ATK per hit, 1 hit on one enemy
- TemplarA1: 3.9 × DEF per hit, 1 hit on one enemy
- WarpriestA1: 5.5 × ATK per hit, 1 hit on one enemy
- WitnessA1: 3.4 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
Samurai (9)
- AssassinA1: 3.3 × ATK per hit, 1 hit on one enemy
- BloodmaskA1: 0.19 × HP per hit, 1 hit on one enemy
- FanaticA1: 4 × ATK per hit, 1 hit on one enemy
- ItinerantA1: 3.1 × ATK per hit, 1 hit on one enemy
- LifetakerA1: 2 × ATK per hit, 2 hits on one enemy
- MarauderA1: 0.2 × HP per hit, 1 hit on one enemy
- OdachiA1: 4 × DEF per hit, 1 hit on one enemy
- Redcloak TanekoA1: 1.9 × DEF per hit, 2 hits on one enemy
- VagabondA1: 3.8 × ATK per hit, 1 hit on one enemy
Skinwalkers (11)
- BloodhornA1: 3.3 × ATK per hit, 1 hit on one enemy
- BloodpainterA1: 1.9 × ATK per hit, 2 hits on one enemy
- ChannelerA1: 4.7 × ATK per hit, 1 hit on one enemy
- FleshmongerA1: 1.3 × ATK per hit, 3 hits on one enemy
- GnarlhornHP 17,010 · ATK 958 · DEF 936 · SPD 96
- GrapplerA1: 2.3 × ATK per hit, 2 hits on a random enemy
- GraybeardA1: 4.3 × ATK per hit, 1 hit on one enemy
- Hidestitcher BoornA1: 0.25 × HP per hit, 1 hit on one enemy
- LamiburA1: 2.1 × ATK per hit, 2 hits on one enemy
- Meatcarver TologA1: 0.11 × HP per hit, 2 hits on one enemy
- PantheraA1: 0.9 × ATK per hit, 3 hits on one enemy
Sylvan Watchers (12)
- Boughsmith FlannanA1: 1.6 × DEF per hit, 2 hits on one enemy
- Branch-arm LasairA1: 0.08 × HP per hit, 3 hits on one enemy
- GladewulfA1: 1.05 × DEF per hit, 3 hits on one enemy
- Glensage CithrelA1: 4 × ATK per hit, 1 hit on one enemy
- Ingid Twyst-staffA1: 2.1 × ATK per hit, 2 hits on one enemy
- Loneblade RiabA1: 1.9 × ATK per hit, 2 hits on one enemy
- Margrave GreenhawkA1: 0.22 × HP per hit, 1 hit on one enemy
- Pathfinder CaitA1: 3.7 × ATK per hit, 1 hit on one enemy
- Shadowbow TirlacA1: 3.4 × DEF per hit, 1 hit on one enemy
- Shore-spear FionnA1: 2 × ATK per hit, 2 hits on one enemy
- Treeshield KnottA1: 1.4 × ATK per hit, 3 hits on one enemy
- Tribuck ColwynA1: 2.9 × DEF per hit, 1 hit on one enemy
Undead Hordes (18)
- Amarantine SkeletonA1: 3.4 × DEF per hit, 1 hit on one enemy
- ArbalesterA1: 3.3 × ATK per hit, 1 hit on one enemy
- BansheeA1: 2.3 × ATK per hit, 1 hit on all enemies
- Bone KnightA1: 1.8 × ATK per hit, 2 hits on one enemy
- Corpulent CadaverA1: 0.19 × HP per hit, 1 hit on one enemy
- DoomscreechA1: 1.1 × ATK + 0.05 × HP per hit, 2 hits on one enemy
- Drowned BloatwraithA1: 3 × ATK per hit, 1 hit on one enemy
- Frozen BansheeA1: 2.2 × ATK per hit, 2 hits on one enemy
- Ghoulish RangerA1: 2.3 × ATK per hit, 1 hit on one enemy; part of the damage is conditional
- Gravechill KillerA1: 3.9 × ATK per hit, 1 hit on one enemy
- GrinnerA1: 3.9 × ATK per hit, 1 hit on one enemy
- HollowA1: 3.4 × ATK per hit, 1 hit on one enemy
- Rotting MageA1: 4 × ATK per hit, 1 hit on one enemy
- SeducerA1: 2.4 × DEF per hit, 1 hit on one enemy
- SorceressA1: 3 × ATK per hit, 1 hit on one enemy
- Stitched BeastA1: 1.9 × ATK per hit, 2 hits on one enemy
- TemptressA1: 3.5 × ATK per hit, 1 hit on one enemy
- WretchA1: 1.5 × ATK per hit, 2 hits on one enemy