Relic
Draught of Ire
Ability
Wearer deals 5% more damage using their default skill when all other skills are on cooldown.
The game's own text, ability level 1
RaidCodex explanationDamage
A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.
Worked out from the kind of effect in the game's data (ChangeDamageMultiplier); not tested in battle.
Ability by level
The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.
| Ability level | Relic level | The game's line | Value at this level |
|---|---|---|---|
| 1 | 0 | As in the ability text | 5% |
| 2 | 6 | Damage +2% | 7% |
| 3 | 9 | Damage +2% | 9% |
| 4 | 12 | Damage +2% | 11% |
| 5 | 15 | Damage +2% | 13% |
| 6 | 18 | Damage +2% | 15% |
The values are worked out from the game's skill data and agree with every line of the game's text.
Stats
These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.
| Level | Rank needed | HP (from level 0) | ATK (from level 9) | ACC (from level 15) |
|---|---|---|---|---|
| 0 | 1 | 900 | — | — |
| 1 | 1 | 1,154 | — | — |
| 2 | 1 | 1,409 | — | — |
| 3 | 1 | 1,662 | — | — |
| 4 | 2 | 1,916 | — | — |
| 5 | 2 | 2,169 | — | — |
| 6 | 2 | 2,424 | — | — |
| 7 | 3 | 2,678 | — | — |
| 8 | 3 | 2,931 | — | — |
| 9 | 3 | 3,185 | 204 | — |
| 10 | 4 | 3,440 | 222 | — |
| 11 | 4 | 3,693 | 239 | — |
| 12 | 4 | 3,947 | 255 | — |
| 13 | 5 | 4,200 | 272 | — |
| 14 | 5 | 4,455 | 290 | — |
| 15 | 5 | 4,709 | 306 | 74 |
| 16 | 6 | 4,944 | 321 | 78 |
| 17 | 6 | 5,192 | 337 | 82 |
| 18 | 6 | 6,120 | 398 | 96 |
Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.
Gemstone sockets
This relic has 1 sockets. A Gemstone only fits a socket of the same shape:
There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.
Rank and level
Rare Relic: starts at rank 1, which allows up to level 3. Each rank raises the maximum level by 3, up to rank 6 and level 18.
Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.
Relic Lore
To earn Lady Mikage’s favor was to pay a high price indeed. Drinking from this brass koi granted blessings of resilience and strength but in return, Lady Mikage could take over her servant’s mind at will.
More relics in this group
Infernal PolytopeFully resets the cooldowns of the wearer's skills whenever their HP drops below 15%. Cooldown: 3 turns.
The DeathdealerWearer's attacks will always be critical hits, but the wearer receives 200% more damage. The type of hit may still be changed by other effects.
Ax SerpentisWearer's single-target attacks deal 5% more damage for each Exposed Neck present in the battle.
Harp of KasbielWearer's Turn Meter fills by 5% each time they use a skill that doesn't deal damage.
Moondeath OrchidWearer deals pure damage equal to 20% of their ATK to enemies that resist debuffs from the wearer. This damage cannot be critical.
Preserved AberrationWearer will ignore 2% of a target's DEF for each [Poison] debuff on the target placed by the wearer.
Royal DigitWearer has a 20% chance to decrease incoming damage by 10%.
Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.