All artifact sets

Artifact set

Mercurial

Variable setFrom game data

Set bonus

Mercurial

  • Set Bonus (1 pcs.): RES +20
  • Set Bonus (2 pcs.): HP +15%
  • Set Bonus (3 pcs.): SPD +8%
  • Set Bonus (4 pcs.): Grants the wearer 1 Total Guard stack at the start of the Round. Each stack blocks all incoming damage and any associated effects.
  • Set Bonus (5 pcs.): SPD +12%
  • Set Bonus (6 pcs.): Grants the wearer 2 Total Guard stacks at the start of the Round. Each stack blocks all incoming damage and any associated effects.
  • Set Bonus (7 pcs.): RES +20
  • Set Bonus (8 pcs.): SPD +12%
  • Set Bonus (9 pcs.): Grants the wearer 3 Total Guard stacks at the start of the Round. Each stack blocks all incoming damage and any associated effects. Also places a Total Guard stack at the start of this Champion's turn, if they have no Total Guard stacks and this Champion is not under a Provoke debuff.

As the game's own text says: Variable Set. Equip 1-9 pieces for: HP +15%, RES +40, SPD +32%; up to 3 Total Guard stacks.

The game calls this a variable set: the bonus depends on the number of pieces equipped. Each row is the game's line for that number of pieces.

What the pieces look like

  • Mercurial weaponWeapon
  • Mercurial helmetHelmet
  • Mercurial shieldShield
  • Mercurial glovesGloves
  • Mercurial chestChest
  • Mercurial bootsBoots
  • Mercurial ringRing
  • Mercurial amuletAmulet
  • Mercurial bannerBanner

Artwork from the game files. Which pieces and slots a set can drop in is not stated in the game data used here.

Other variable sets

The text is the game's own and has not been tested in battle here. The game data does not say here where the set drops or which champions use it. See Data quality.