Relic
Thunderbolt Spear
Ability
Wearer deals 10% more damage to enemies under [Shield] buffs.
The game's own text, ability level 1
RaidCodex explanationDamage
A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.
Worked out from the kind of effect in the game's data (ChangeDamageMultiplier); not tested in battle.
Ability by level
The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.
| Ability level | Relic level | The game's line | Value at this level |
|---|---|---|---|
| 1 | 0 | As in the ability text | 10% |
| 2 | 6 | Damage +5% | 15% |
| 3 | 9 | Damage +5% | 20% |
| 4 | 12 | Damage +5% | 25% |
| 5 | 15 | Damage +5% | 30% |
| 6 | 18 | Damage +10% | 40% |
The values are worked out from the game's skill data and agree with every line of the game's text.
Stats
These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.
| Level | Rank needed | C. DMG (from level 0) | ATK (from level 9) | DEF (from level 15) |
|---|---|---|---|---|
| 0 | 1 | 6% | — | — |
| 1 | 1 | 8% | — | — |
| 2 | 1 | 10% | — | — |
| 3 | 1 | 11% | — | — |
| 4 | 2 | 13% | — | — |
| 5 | 2 | 15% | — | — |
| 6 | 2 | 16% | — | — |
| 7 | 3 | 18% | — | — |
| 8 | 3 | 19% | — | — |
| 9 | 3 | 21% | 204 | — |
| 10 | 4 | 23% | 222 | — |
| 11 | 4 | 24% | 239 | — |
| 12 | 4 | 26% | 255 | — |
| 13 | 5 | 28% | 272 | — |
| 14 | 5 | 29% | 290 | — |
| 15 | 5 | 31% | 306 | 306 |
| 16 | 6 | 33% | 321 | 321 |
| 17 | 6 | 34% | 337 | 337 |
| 18 | 6 | 40% | 398 | 398 |
Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.
Gemstone sockets
This relic has 3 sockets. A Gemstone only fits a socket of the same shape:
There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.
Rank and level
Legendary Relic: starts at rank 3, which allows up to level 9. Each rank raises the maximum level by 3, up to rank 6 and level 18.
Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.
Relic Lore
Lightning-blessed by Odin Faefather, the weapon of a long-dead follower slain in the War of Kaerok. For centuries has it gathered dust in an empty hall of Asgard.
More relics in this group
Diabolical DiceWearer has a 50% chance of increasing a random skill's cooldown by 2 turns before attacking a single target. Occurs once per turn. Wearer also deals 3% more damage for each turn of cooldown remaining on all enemy skills.
The TowerhelmWearer receives a 25% [Fortify] buff for 2 turns at the start of each Round. Ignore DEF effects used against the wearer are 10% less effective when the wearer's HP is less than 50%.
Okulos KustodionRemoves all debuffs from the wearer whenever they lose 70% or more HP from damage by an enemy in a single turn.
Darksmile's ToastWhenever the wearer's Turn Meter is filled by a skill, also heals the wearer by 3% of their MAX HP. Occurs once per turn.
Howling GuardiansDecreases the damage the most injured ally receives from Bosses by 5%. Wearer receives that damage instead. This Relic will only activate once per team.
Sigil of the AkarWearer receives 2% less damage from enemies whose MAX HP is at least double the wearer's MAX HP.
Vigor MortisWearer deals 2% more damage to enemies whose MAX HP is at least double the wearer's MAX HP.
Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.