All relics

Relic

Diabolical Dice

Mythical RelicWings of WinterThe game's own text

Ability

Wearer has a 50% chance of increasing a random skill's cooldown by 2 turns before attacking a single target. Occurs once per turn. Wearer also deals 3% more damage for each turn of cooldown remaining on all enemy skills.

The game's own text, ability level 1

RaidCodex explanationDamageTurns and cooldowns

A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.

Worked out from the kind of effect in the game's data (IncreaseCooldown, ChangeDamageMultiplier); not tested in battle.

Ability by level

The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.

Ability by level
Ability levelRelic levelThe game's line
10As in the ability text
26Effect Chance +10%
39Effect Chance +10%
412Effect Chance +10%
515Effect Chance +10%
618Effect Chance +10%

The game's skill data for this ability could not be matched to its text step by step, so only the game's own lines are shown.

Stats

These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.

Stats
LevelRank neededATK (from level 0)ACC (from level 9)C. DMG (from level 15)
0153——
1169——
2187——
31104——
42120——
52137——
62155——
73171——
83188——
9320451—
10422255—
11423958—
12425562—
13527266—
14529070—
1553067431%
1663217833%
1763378234%
1863989640%

Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.

Gemstone sockets

This relic has 4 sockets. A Gemstone only fits a socket of the same shape:

There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.

Rank and level

Mythical Relic: starts at rank 4, which allows up to level 12. Each rank raises the maximum level by 3, up to rank 6 and level 18.

Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.

Relic Lore

Not chance but wicked sentience drives these dice. On a whim they bring fabulous luck or terrible misfortune to their owners. Nari the Lucky and Karnage the Anarch both curse their name.

More relics in this group

Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.