All relics

Relic

Lifespring Skull

Legendary RelicCoalescenceThe game's own text

Ability

Decreases the damage received by the wearer by 0.5% every time they heal an ally using a skill (stacks up to 10%).

The game's own text, ability level 1

RaidCodex explanationDamage

A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.

Worked out from the kind of effect in the game's data (ChangeDamageMultiplier); not tested in battle.

Ability by level

The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.

Ability by level
Ability levelRelic levelThe game's line
10As in the ability text
26Max Damage Reduction +2%
39Max Damage Reduction +2%
412Max Damage Reduction +2%
515Max Damage Reduction +2%
618Max Damage Reduction +2%

The game's skill data for this ability could not be matched to its text step by step, so only the game's own lines are shown.

Faction Bonus

  • High Elves Heals from the wearer's skills are always critical.
  • Banner Lords Heals all allies by 50% of any surplus heal the wearer receives from skills.
  • Lizard Men Activates an Instant Turn effect on the wearer if all allies have full HP after the wearer heals them using a skill. 4-turn cooldown.

Each line works only when the wearer belongs to that faction.

Stats

These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.

Stats
LevelRank neededHP (from level 0)DEF (from level 9)RES (from level 15)
01900——
111,154——
211,409——
311,662——
421,916——
522,169——
622,424——
732,678——
832,931——
933,185204—
1043,440222—
1143,693239—
1243,947255—
1354,200272—
1454,455290—
1554,70930674
1664,94432178
1765,19233782
1866,12039896

Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.

Gemstone sockets

This relic has 3 sockets. A Gemstone only fits a socket of the same shape:

There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.

Rank and level

Legendary Relic: starts at rank 3, which allows up to level 9. Each rank raises the maximum level by 3, up to rank 6 and level 18.

Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.

Relic Lore

Forged for brewing malign potions. Claimed by the forces of Light. Tamed within the Bibliotheque Spire, by the hands of wizards Aravian, Lizardman, and Human. Now it restores, not ruins.

More relics in this group

Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.