All relics

Relic

Sibilant Gold

Legendary RelicCoalescenceThe game's own text

Ability

Increases the wearer's Ignore DEF effect when using skills by 2% for each active buff on the wearer (stacks up to 10%).

The game's own text, ability level 1

RaidCodex explanationIgnore DEF

A battle effect, not a stat: it works in battle when its condition is met and never appears on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.

Worked out from the kind of effect in the game's data (ChangeDefenceModifier); not tested in battle.

Ability by level

The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.

Ability by level
Ability levelRelic levelThe game's line
10As in the ability text
26Max Ignore DEF +2%
39Max Ignore DEF +2%
412Max Ignore DEF +2%
515Max Ignore DEF +2%
618Max Ignore DEF +2%

The game's skill data for this ability could not be matched to its text step by step, so only the game's own lines are shown.

Faction Bonus

  • Sacred Order The wearer deals 5% more damage with skills for every 10% HP the target has lost.
  • Undead Hordes The wearer has a 25% chance to deal additional single-target damage equal to the initial damage multiplier from single-target skills. Always a normal hit and deals pure damage.
  • Dwarves The wearer has an extra 15% chance to inflict a critical hit when attacking.

Each line works only when the wearer belongs to that faction.

Stats

These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.

Stats
LevelRank neededC. DMG (from level 0)HP (from level 9)SPD (from level 15)
016%——
118%——
2110%——
3111%——
4213%——
5215%——
6216%——
7318%——
8319%——
9321%3,185—
10423%3,440—
11424%3,693—
12426%3,947—
13528%4,200—
14529%4,455—
15531%4,70918
16633%4,94419
17634%5,19220
18640%6,12024

Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.

Gemstone sockets

This relic has 3 sockets. A Gemstone only fits a socket of the same shape:

There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.

Rank and level

Legendary Relic: starts at rank 3, which allows up to level 9. Each rank raises the maximum level by 3, up to rank 6 and level 18.

Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.

Relic Lore

Blessed arrows, made to smite the darkest of foes. Brainchild of a great Lightbringer smith, each takes months to craft from materials most rare, that the Sacred Order has waged wars to gather.

More relics in this group

Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.