All relics

Relic

Sempiternal Anchor

Legendary RelicCoalescenceThe game's own text

Ability

Decreases the target's SPD by 2.5% every time the wearer steals or decreases the target's Turn Meter (stacks up to 10%).

The game's own text, ability level 1

RaidCodex explanationStat in battle

Changes a stat in battle only, while its condition is met or as it builds up. It is not part of the stats on the champion's stat screen. The relic's own three stats are different: they always count in the champion's stats.

Worked out from the kind of effect in the game's data (DestroyStats); not tested in battle.

Ability by level

The ability gets stronger as the relic levels up: ability level 2 at relic level 6, then 9, 12, 15 and level 6 at relic level 18. Each row is the game's own line for that level.

Ability by level
Ability levelRelic levelThe game's line
10As in the ability text
26Max SPD reduction +2.5%
39Max SPD reduction +2.5%
412Max SPD reduction +2.5%
515Max SPD reduction +2.5%
618Max SPD reduction +5%

The game's skill data for this ability could not be matched to its text step by step, so only the game's own lines are shown.

Faction Bonus

  • Sylvan Watchers The wearer can still decrease or steal a target's Turn Meter on weak hits from skills.
  • Undead Hordes The wearer ignores 30% of the target's RES when decreasing or stealing Turn Meter using a skill.
  • Knights Revenant The wearer has a 50% chance to repeat any Turn Meter reduction effects from skills. Occurs once per skill.

Each line works only when the wearer belongs to that faction.

Stats

These stats count in the champion's stats: the game's stat screen lists them in its "Relic" column.

Stats
LevelRank neededACC (from level 0)HP (from level 9)SPD (from level 15)
0116——
1120——
2124——
3128——
4231——
5235——
6239——
7343——
8347——
93513,185—
104553,440—
114583,693—
124623,947—
135664,200—
145704,455—
155744,70918
166784,94419
176825,19220
186966,12024

Every relic uses the same stat table: a stat's value depends only on the relic's level. Rarity decides the starting rank, not the numbers. Each relic has three stats: the first works from level 0, the second from level 9 and the third from level 15.

Gemstone sockets

This relic has 3 sockets. A Gemstone only fits a socket of the same shape:

There are 5 different shapes of Gemstone, and they can only be inserted into Sockets that are the same shape.

Rank and level

Legendary Relic: starts at rank 3, which allows up to level 9. Each rank raises the maximum level by 3, up to rank 6 and level 18.

Ranking up a Relic allows to upgrade its Level further, increasing its stats and the strength of its Ability.

Relic Lore

Accursed anchor with Demonic heart, a remnant of the Sin of Dragons plucked from the Void Reef by cultists of K’Leth. Murderous is it, distorting perception of time to run sailors aground so it may be sunk again.

More relics in this group

Game data 11.85.5. The name, ability, level lines and lore are the game's own text; stats, ranks and costs are the game's tables. "How it counts" is a RaidCodex explanation. Nothing here has been tested in battle. See Data quality.